Position
Private project
Work
Cimea 4D rendering and graphic design
Time
October 2011 - December 2011
This project marks the culmination of a trilogy in a series of 3D experimental artworks crafted by me. Using Cinema4D for rendering and finalizing in Photoshop, these artworks represent a venture into intricate 3D scenes featuring highly complex geometric objects. The end result is a captivating black and white scenery that not only amplifies the sinister feel of these alien objects but also strategically facilitates observers in noticing and appreciating the nuanced details.
The challenge lay in orchestrating the interplay of intricate geometry, lighting arrangements, and the careful selection of colors and surface textures, as they significantly shaped the final appearance of the alien objects within the scenes.
This project stands as a testament to the intricacies involved in creating immersive 3D experiences that evoke specific emotions and engage the audience through meticulous attention to detail.